This is an interesting concept for an animation character rig. Boolieman is designed to work like clay. It’s limited in that the surface can only have 1 color, and has an odd tendency to merge with itself. I can imagine some cool uses. The 11 second club demo at the end doesn’t go in the direction I would take it. You would want to create work specifically to take advantage of it’s special abilities. Maybe a fantasy creature instead of a biped?
The Boolieman Rig | Claymation rig for Maya from Brent Forrest on Vimeo.







Hmm good point, I’ll have to put something like that together for the next release
Thanks for visiting. If I had more time, I would play with the rig myself. Nice work!